Unlike PvP you will face constant incomming damage for a long period of time. Cruiser like Omen or Maller will have problems with battleship tanks, cause NPC battleships are repairing themself.ģ. Bigger ships are bad at shooting small targets and always (almost, Machariel khe,khe) slower- you really want to do missions in hull, that is more quick but also deadly enough to break the tank of the strongest NPC. All mentioned in quote ships will really strugle in missions against angels, cause lasers do only EM / thermal damage.Ģ.
You have to adjust your tank and damage type according to the mission. Let say OP's PVE is one of the most newbee friendly and profiting PVE activities - running missions.ġ. OP is Gallente, so I guess he will start in Sinq Laison. But it is the area, where Tristram advice can be valid, though strictly in Amarr space. Ratting or doing anomalies (not so much signatures but even they are not that good) in high sec is not worth the time. Pve in combat ships is ratting (kill NPC in ast. When you have the skills to fly them, you should know enough about the game to know what to do with them.Īpocalypse (always heard the Abaddon referred to as a bad PvE ship. Note: I'm skipping destroyers since cruisers are superior in every way, and you can train through level 3 dessies in like 4 hours.Īlso note: this is just basic combat - I'm skipping support, 'nuance' builds like Amarr drone ships, neut boats, etc.įinally, I'm not dealing with T2/3 cruisers and/or navy ships. Such as which one I should use first, and which one's next. So what I want is like a list of ships in chronological order. There are some posts discussing this, but they are usually too old as well. But they are either too old or give no specific recommendation. I'm trying to find a guide/recommendation for PVE ships.